Lost Kingdom - A Minigame Adventure
Gameplay video :
Gifs :
French language mobile prototype game I made in training with 320 hours of work + week-ends.
60 additionals hours was added to that in order to publish it in a playable state.
- Some visual polish to communicate game states and audio feedback support.
- Some critical problems was debugged and most of animation timings and code execution order issues are solved.
With that extra objective to finish it in less that 2 weeks, code are now a mess. I didn't have the time to create a ResetGame function to continue to play after a lose neither to work on a save system.
Build bugs :
- My pause menu refuse to close on WebGL build. That a softlock I don't understand yet.
- That same pause menu don't actually freeze time so unexpected behaviors exist. That will be a todo for a future project.
- Resolution support are absolutely fake. I'm just starting to understand it. And that a adventure on it own...
Controls :
- Left mouse button to do everything on screen.
Published | 3 days ago |
Status | Prototype |
Platforms | HTML5, Windows, Android |
Author | Sashalina |
Genre | Adventure |
Made with | Unity |
Tags | 3D, Dungeon Crawler, Fantasy, First-Person, Ghosts, Low-poly, Point & Click, Prototype, Singleplayer |
Download
Install instructions
Android build is not certified so its normal that your phone will consider it a possible threat.
In order to be able to install the Android build (with a .apk file extension) you need to activate the developper mode in your parameters. If you are here from a smartphone you probably need to allow your browser to dowload unknow source.
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